Macula
Members of the group have changed a lot and until recently I believed there are other artists too.The question is if it is a group or a company. But the answer isn’t important, as it would just give evidence of the Czech conditions in judging different attitudes to artwork. I feel it is rather an art group. Macula’s work puts together artists, who found certain limits of their work and together they try to outperform them. They focus on video mapping their own way. A graphic designer approaches the surface of a facade in a different way than a photographer and together they are able to give it a dimension of a time axis. Connecting a static surface (random space) and a moving picture appears exciting to me.
Key to the selection are different approaches of the artists to the the video medium. For Petr Krátký is video a contemporary fulfillment of his conceptual attitude, Mark Ther is familiar with a film language, and Macula uses video as a design strategy.
David Kořínek (curator of the August issue profiles)
- The MACULA project deals with the relationship between a painting,00:00:00.500
- sound and the viewer. It looks for new approaches,00:00:06.000
- exploring their possibilities. The goal is to find ideal symbiosis00:00:10.500
- and to satisfy audiovisual nihilism.00:00:16.019
- Video mapping is a new style stemming from VJing.00:00:19.519
- Instead of a 2D screen videos are now projected00:00:23.923
- on any object.00:00:28.423
- The Macula project was born out of VJing.00:01:02.655
- It also makes use of video loops00:01:09.618
- but the purpose of the loop is to tell a story.00:01:13.616
- This means that the repeating loops00:01:18.242
- are used to move the story forward.00:01:21.742
- There's a visual code that you decipher00:01:25.276
- and discover more and more details in the repetition.00:01:28.753
- The loops are interconnected,00:01:34.278
- constantly moving forward.00:01:37.778
- It's a basic concept. Life happens in loops!00:01:41.278
- The loop is a primal element.00:01:45.956
- We like to use the power of this medium.00:01:49.503
- It allows us to create impressive illusions00:01:54.842
- of transforming the surfaces of the objects.00:01:59.257
- We try to be flexible,00:02:04.752
- accepting various principles and impulses00:02:07.957
- in order to diversify the medium we use.00:02:13.611
- So it's a compound of many different styles.00:02:19.111
- About our projection in Liverpool...00:02:44.250
- Just imagine that one pixel of the projection00:02:48.638
- is about this size on the building.00:02:53.702
- I think we're still looking for our own style.00:03:22.732
- But maybe this is going to become00:03:28.502
- a typical trait of our work,00:03:32.002
- the fact that we explore the different options00:03:35.206
- of telling a story to make it intelligible.00:03:40.414
- Maybe there will never be any common element00:03:45.678
- of all our projections.00:03:50.678
- Does your work evolve?00:03:53.705
- The project hasn't existed for long00:03:57.103
- but have you noticed any development00:04:00.603
- in your works in the last year?00:04:04.103
- By that I mean changes of your expressive methods.00:04:07.810
- Well... the changes are minute.00:04:13.265
- We've done only a few projections00:04:16.964
- so it's difficult to compare them.00:04:22.430
- Maybe the changes will show after some time.00:04:29.508
- But in my opinion the development is minimal.00:04:35.015
- Everything was based on our initial concept.00:05:16.375
- It's very simple.00:05:20.782
- We used an old historical building00:05:23.781
- and one that had just been built00:05:27.281
- and sent them both to the future.00:05:31.039
- It all depends on the way you look at the building.00:05:39.530
- We found out that the old building00:05:45.878
- was the first high rise in the world00:05:49.378
- and it served as a model00:05:52.928
- for other buildings of reinforced steel,00:05:58.765
- like in Manhattan or Moscow.00:06:03.178
- We wanted this kind of information to be visible00:06:06.188
- in the projection, like steel beams and concrete.00:06:11.674
- Then we found out that the upper part00:06:17.068
- is segmented and battered00:06:21.068
- and we had the idea00:06:24.568
- that everything could look like in theatre.00:06:27.973
- The top would be the backstage00:06:31.990
- governing the action on the surface of the building.00:06:35.829
- So this is how we came to the final result.00:06:41.757
- The feeling you have during the projection00:06:55.501
- is very intimate,00:07:01.362
- even though the game we play with the building00:07:04.514
- isn't intimate at all,00:07:09.079
- at least not in this sense.00:07:12.079
- I can describe the feeling as virtual tenderness.00:07:16.039
- You only touch the object with a light beam,00:07:21.125
- there's no physical contact.00:07:25.236
- On the one hand, it's very cold and sterile,00:07:28.803
- but on the other hand00:07:33.517
- our connection with the project was so close00:07:36.517
- that we felt like we knew the building inside out.00:07:41.487
- We'd be looking at it for 10 hours a day00:07:46.990
- so we had a strong relation to it,00:07:52.509
- without the need of touching it.00:07:56.212
- The building was in all our thoughts.00:08:00.062
- It feels really solid to me.00:08:06.499
- If you get stuck in your own mode of expression,00:08:12.306
- it may become incomprehensible or boring00:08:17.508
- for other people.00:08:21.983
- That's why we tried00:08:24.900
- to make the building tell stories00:08:27.920
- and reflect the history it had been through.00:08:32.939
- A projection can work as a reflection.00:08:37.715
- One of the effects used in video mapping00:08:53.160
- is tracing the facade of a building.00:08:58.616
- It lets you show00:09:02.390
- that you're able to map the object00:09:04.890
- to perfect details.00:09:08.943
- In fact,00:09:12.481
- you present the reality with a virtual beam.00:09:14.981
- This is the very base of video mapping.00:09:20.362
- Only later came other effects, such as 3D,00:09:24.708
- colors and so on.00:09:29.843
- People thanked us00:10:10.168
- for showing them how it all worked.00:10:13.101
- We played with the planets descending from the sky00:10:17.495
- to their respective places on the astrolabe.00:10:23.020
- This sparked the interest in the people's minds00:10:26.954
- and they became active00:10:32.131
- in searching for more information on their own.00:10:34.631
- The demand for this kind of work is very high00:10:41.362
- at this time.00:10:46.362
- Maybe we've already become the mainstream,00:10:48.819
- something like an advertising agency00:10:53.343
- that is commissioned by businesses00:10:57.170
- to promote products by means of video mapping.00:11:00.670
- But I don't think this is going to work here.00:11:06.483
- Many do this00:11:10.953
- but we don't need to become the next in the line.00:11:14.249
- It's necessary to show new possible approaches00:11:19.249
- without becoming a commodity.00:11:23.749
- We can't work on some buildings,00:11:45.486
- even if we wanted to,00:11:48.986
- because they're not suitable for it.00:11:51.986
- For instance, this kind of decoration00:11:55.998
- is always very difficult.00:11:59.498
- It's too detailed.00:12:02.814
- Too many details can spoil the final result,00:12:06.057
- they make it less impressive.00:12:11.768
- That's why a model is always necessary.00:12:15.319
- The highlight of Prague - the Vítkov monument.00:12:18.873
- We've never chosen our objects ourselves.00:12:23.659
- We wanted this to be our first project,00:12:27.721
- our exclusive work,00:12:33.107
- funded only from dedicated sources.00:12:36.215
- In fact, we'd like to find an ideal balance00:12:40.367
- between these two principles,00:12:45.216
- between the abstract level of pure light,00:12:50.281
- and working with color and narration.00:12:55.585