According to theorist Simon O’Sullivan, the force of art consists in the ability to recode the dominant position of reality and create impactful and heretofore unknown realities. The same can be seen in the works of Lukáš Prokop (*1997) who uses the productive potential of (science) fiction to build new worlds which transcend the limits of the anthropogenic imagination.
His works manifest these alien spheres by means of complex creative strategies and by experimentation with technology, including postprocessing, generative design and working with semirandom digital noise. They at the same time exceed simple categorization, as Prokop’s work oscillates among various media: he deftly connects his work with video, graphic imaging, sculpture, photography, textile, writing or digital printing.
By actively thematizing creative technological processes, Prokop’s work also intentionally problematizes his own authorial position as the sole producer of the artistic content/work. He shows us that the creator is part of complex distributed networks which are increasingly organized along the axes of optical cables and machine vision. His works in this way draw attention to the functioning of technical apparatuses and the impact they have on our understanding of the world. The focus on the dynamism and liquidity of these techno-human systems is also indicated by his mutable artistic pseudonym, h5io6i54k under which he works as a VJ, graphic artist and music video creator, and which explicitly reflects the impermanence of digital identity.